Fallout 3

Fallout 3 is an action role-playing open world video game developed by Bethesda Game Studios and published by Bethesda Softworks. The third major installment in the Fallout series, it is the first game to be created by Bethesda since it bought the franchise from Interplay Entertainment. The game marks a major shift in the series by using 3D graphics and real-time combat, replacing the 2D isometric graphics and turn-based combat of previous installments. It was released worldwide in October 2008 for Microsoft Windows, PlayStation 3, and Xbox 360.

Fallout 3 was well received by critics and received a number of Game of the Year awards, praising the game’s open-ended gameplay and flexible character-leveling system, and is considered one of the best video games of all time. The NPD Group estimated that Fallout 3 sold over 610,000 units during its initial month of release in October 2008, performing better than Bethesda’s previous game, The Elder Scrolls IV: Oblivion, which sold nearly 500,000 units in its first month. The game received post-launch support, with Bethesda releasing five downloadable add-ons. The game also received controversy upon release in Australia, for the use of and the ability to be addicted to alcohol and drugs; in India, for cultural and religious sentiments over the mutated cattle in the game being called Brahmin and in Japan, due to having a weapon called the Fat Man, which releases mini nuclear bombs.

Unlike previous titles of the series, Fallout 3 is played from the first-person perspective, as with other titles by Bethesda, though players have the option to switch between this and an over-the-shoulder third-person perspective at any time after the initial stages of the game. While many elements from previous titles are used, such as the SPECIAL system, and the enemies encountered, combat is played out differently, while new features are included into the series.

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Fallout 3
Developer(s) Bethesda Game Studios
Publisher(s) Bethesda Softworks
Director(s) Todd Howard
Producer(s) Gavin Carter
Designer(s) Emil Pagliarulo
Programmer(s)
  • Guy Carver
  • Steve Meister
Artist(s) Istvan Pely
Writer(s) Emil Pagliarulo
Composer(s) Inon Zur
Series Fallout
Engine Gamebryo
Platform(s)
  • Microsoft Windows
  • PlayStation 3
  • Xbox 360
Release
  • NA: October 28, 2008
  • PAL: October 30, 2008
Genre(s) Action role-playing
Mode(s) Single-player