Shadow of the Colossus, released in Japan as Wander and the Colossus (Japanese: ワンダと巨像 Hepburn: Wanda to Kyozō),is an action-adventure video game published by Sony Computer Entertainment (SCEI) for the PlayStation 2. The game was released in North America and Japan in October 2005 and PAL territories in February 2006. It was directed by Fumito Ueda and developed at SCEI’s International Production Studio 1, also known as Team Ico; the same development team responsible for the cult hit Ico,to which the game is considered a spiritual successor. An HD remastered version developed by Bluepoint Games, that collects both games was released as The Ico Shadow of the Colossus Collection (ICO Shadow of the Colossus Classics HD in the PAL region) for the PlayStation 3 in September 2011; it features high-definition(HD) graphics, content previously missing from the North American version, PlayStation Network Trophies, and 3D support.The HD version was released separately in Japan.
The game’s storyline focuses on a young man named Wander who enters a forbidden land. Wander must travel across a vast expanse on horseback and defeat sixteen massive beings, known simply as colossi,in order to restore the life of a girl named Mono. The game is unusual within the action-adventure genre in that there are no towns or dungeons to explore, no characters with whom to interact, and no enemies to defeat other than the colossi.Shadow of the Colossus has been described as a puzzle game, as each colossus weakness must be identified and exploited before it can be defeated.
Progression through Shadow of the Colossus occurs in cycles. Beginning at a central point in an expansive landscape, the player seeks out and defeats a colossus, and is then returned to the central point to repeat the process.To find each colossus, Wander may raise his sword while in a sunlit area to reflect beams of light, which will converge when the sword is pointed in the right direction of the next encounter. The journey to a colossus is seldom a straightforward matter: stretches of varied terrain often require that a detour be taken along the way. Most colossi are located in remote areas, such as atop cliffs or within ancient structures.
Shadow of the Colossus | |
Developer(s) | SCE Japan Studio (Team Ico) |
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Publisher(s) | Sony Computer Entertainment |
Director(s) | Fumito Ueda |
Producer(s) | Kenji Kaido |
Designer(s) | Fumito Ueda |
Writer(s) | Fumito Ueda Junichi Hosono Masashi Kudo Takashi Izutani |
Composer(s) | Kow Otani |
Platform(s) | PlayStation 2
PlayStation 3 |
Release |
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Genre(s) | Action-adventure |
Mode(s) | Single-player |